Duplicate Score Card
BriJ has a way of representing duplicate scoring to give some idea of the competitive excitement
of the game and give you a measure of how well you're playing.
The score sheet shows results for one game and keeps track of your average
percentage achievement over several games.
Bridge scoring is complex.
You get bonus points if you make
game (10 tricks bid and made in a
major suit contract -
♥ or
♠;
11 tricks bid and made in a
minor suit contract -
♣ or
♦ ; or 9 tricks bid and made in a
NT contract).
You lose penalty points if you don't make your contract, so get a
negative score.
Scores also depend on whether the Declarer's side is
vulnerable (vuln on the score sheet).
If you want to know more, there are many web pages describing the method and giving examples of scores,
such as
this one
.
My game shows the contract you played and whether you (South) were on
Declarer's side. (In this case Declarer was East so you were defending).
Based on the tricks Declarer made, you get a score: -150 in this case
because Declarer made 9 tricks, so successfully winning the contract for
your opponents.
Match Points (
MPs) represent a measure of how you did
compared to others. In this case an MP of 0 is assigned because the
other two pairs did better than you. Scores are out of 6, so 3 MP
represents a 50%
Match Score.
"BriJ1" shows the result
BriJ
achieved given the same bidding and end contract as you, using fully
automatic play mode.
BriJ2 shows the result where
BriJ
bids automatically and then plays automatically. Even if
BriJ1 shows the same contract as
BriJ2
the results may differ because
BriJ may have
used a different bidding sequence from yours and therefore drawn
different inferences about where the cards are during the play phase.
Match Score is a percentage measuring your rank
compared to BriJ1 and BriJ2 Match
Point results. Don't take this too seriously – with only 2 contrived competitors, it's just a way of adding a competitive element.
Cumulative is an average of the Match Scores over
a number of games. Beginners will be doing well to reach 50%. Improvers
might aim for 70%..
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